Update News
  • BattleMentat now works on mobile phones, tablets, and everywhere else!
  • If Flash isn't available, then BattleMentat will switch to using the new Javascript engine instead. This will be indicated at the top of the page. Based on initial testing, the Javascript engine appears to be giving accurate results, and runs at between 30% and 100% of the speed of the Flash engine depending on the web browser being used.
  • Attacker/Defender RSP shown in tooltip for Attacker/Defender title
  • Added eHydro as an alternative scoring to RSP (converts score from RSP to hydro, using trade merchant ratios) - (UPDATE: corrected!)
  • Improved espionage parsing, to deal with espionage reports that are missing carriage returns (such as happens on many mobile web browsers)
Summary
Attack looks good! Copy Effectiveness Simulate auto
WinsPointsDSPHarvestedPlunderedSizeMoonRoundsSims
Attacker
File Clear
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Copy
Defender
next wave File Clear
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Details
OreCrystalHydrogenTotal
Plundered
Harvested
Missiles
Fuel
Losses
RSP
DSP
Total
Timing
(WARNING! this bit is a work in progress - don't expect it to work properly for now!)
Settings For at using
Add slow probe
Current Fleet
Saved Fleets (Double click to load and close, or hold ctrl to load multiple)